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Digital Toolbox 

Week 1, Introduction to Photoshop 

Stone Henge background change 

stonehenge(1).jpg
StormySky.jpg
Screenshot 2019-10-03 at 16.20.32.png

To change the sky background into the stormy sky as shown in the images above I simply had to replace the current sky from the original stone henge picture into the stormy sky. The quick selection tool and then clicking the mask was used to perform this effect. 

Week 2 - green screen and photoshop  brushes 

Photoshop brushes and green screen background change

lady.jpg
background.jpg
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The next task I had to perform on photoshop  was to change the green screen background resulting in the lady to have a sky background instead. 

Transforming an abondoned building on photoshop 

StormySky.jpg
building.jpg
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Screenshot old hotel.png

I used the magic wand tool to get rid of the original background and then replace it with the thunderstorm background. I then an image of an old house and put it on the build to give it apocalyptic look. 

Week 3 - Fake news and using Maya 

My personal fake news creation on photoshop 

Screenshot 2019-09-29 at 00.15.08.png
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The first two images above are the two main images i used to create my fake news. The first image showing the lightning storm is the image i want to use for my new background. To do this i simply had to use the quick selection and magic wand tool to separate the pyramids from the original background.

Screenshot 2019-09-29 at 00.08.21.png

Once that was separated i then moved the lighting image behind the pyramid and used mask to set it as the background. 

Screenshot 2019-10-03 at 16.53.17.png

I then added three images of ufos from google images and made it hover above each of the pyramids to create the fake news effect.  

Creating and rendering a spaceship in Maya. 

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This spaceship was created by simply extruding the cube from different faces. Once I created a spaceship shape i added in a sky dome light and changed the background. I used the chrome colour for the spaceship and rendered the spaceship as shown above. 

Week 4 - Kettle creation 

Screenshot kettle.png

Creating this kettle in class aloud us to practice our modelling techniques when needing to create a gadget. 

Screenshot kettle fin.png

Week 5 - modelling and render techniques. 

Screenshot 2019-10-21 at 17.27.45.png

This is the completed and rendered image of a cup gadget we created in class in preparation for assignment 1. 

Screenshot 2019-10-21 at 17.26.50.png

Assignment 1 - Gadget creation on Maya

Screenshot 2019-11-08 at 12.14.31.png

I firstly had to create the object that my gadget will be and as shown in the image i create a TV. I created this by using the polygon cube and simply scaling and extruding it to create the TV shape.  

screenshot tv.png

I then had to make it an actual gadget so i created the robot arms/guns and attached it to the TV.  This was also created be me mainly extruding and using the scale tool. once the arm was created i duplicated it to create the other arm and also for the fingers.  

tv with colour.png

I had to then add the polygon plane and a skydome light for it to be rendered properly. Before that however i added a background and  colour to my gadget through the Arnold shader to give it a better effect. 

final tv render.png

When the colour and background was fully finished i clicked render and it fully rendered my bond gadget as shown in the image above. 

render v2.png

This is my fully rendered side view of the bond gadget through arnold render.  

Tv back render.png

This is my fully rendered back view of the bond gadget through arnold render.  

Weak 11 -Texturing 

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 Once i created the wall shape I had to then create a brick wall. The brick wall texture was then downloaded and applied to the standard surface of the cuboid shape created. 

Once that was done I had to use the UV editor to put everything in place as the brick texture appeared too large on the surface. 

Screenshot 2019-11-18 at 17.11.38.png

This was my final image of the brick wall created. 

New York rooftops plan/image reference

Screenshot 2019-11-25 at 16.32.03.png
images.jpg
Water_Tower reference.jpg

Week 12 - Further texturing

Screenshot 2019-12-02 at 16.25.42.png
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Assignment 2 -New York rooftops and Time Leap. 

New York Rooftops creation 

building print screen.png

This is my completed creation of the New York rooftops in Maya. 

This is the wirefame image model of my creation of the New York rooftops. 

building wireframe printscreen.png
rendered rooftop.png

This is the front view image of my fully rendered New York rooftops. 

redered rooftop 2.png

This is the side view image of my fully rendered New York rooftops. 

Time leap creation.  

ps scifi.png

This is my creation of the time leap where i decided to create a futuristic city. 

This is another image of my futuristic time leap creation in wireframe mode. 

Wireframe scifi ps.png
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This is the side view image of my time leap creation fully rendered. 

Screenshot 2020-01-10 at 11.19.34.png

This is the front view image of my time leap creation fully rendered. 

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